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The Making of a Magazine Cover Using An 80-Camera Rig For 3D Rendering

By Hanssie on August 12th 2015

Though more people check their phones to get the time these days, wearing a watch has become a popular accessory, as well as a status symbol. Just as us mere mortals collect beanie babies and Disney 60th anniversary paraphernalia, there are people with the pocketbooks that collect watches equivalent to the cost of my car. And there are entire magazines dedicated to these watch affectionados.

Revolution Magazine is one such publication that focuses on luxury watches and watchmaking. According to Wiki, the magazine is available in 7 different languages and 13 different international editions. Photographer Eric Wk Ng was commissioned to photograph one of their recent covers. He was given the concept of “presenting a timepiece in a sculptural context.” The magazine wanted a Baroque feel to the piece with statues surrounding a timepiece.  Eric suggested incorporating 4 goddesses of Greek Mythology as the figures to represent the seasons and further relate the theme of time.



The final image above was created using a 360 degree, 80-camera DSLR rig to render a 3D image. Before entering the DSLR chamber to shoot, the team practiced poses and composition, taking still images, so that they could lessen the work in the capture rig. Each capture in the rig renders 80 images which would be a lot to sort through. The shoot consisted of one model in 4 different poses and hairstyles which was later composited around the image of the watch. The rig and one of the captures (with the 80 images) below:

360-80-dslr-3d-capture-rig Revo_3DRig_80Thumbs

From there, the 3D artists rendered and sculpted the image, adding textures, embellishments, fabric, color and detailing to create the final image layer by layer. To see some more of the in between images, check out Eric Wk Ng’s original blog post for more information.


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Hanssie is a Southern California-based writer and sometimes portrait and wedding photographer. In her free time, she homeschools, works out, rescues dogs and works in marketing for SLR Lounge. She also blogs about her adventures and about fitness when she’s not sick of writing so much. Check out her work and her blog at Follow her on Instagram

Q&A Discussions

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  1. Raoni Franco

    Yep, huge waist of time and money. Some generic 3d models with a few tweaks and basic posing would do the trick just fine. A simple cloth simulation would render much cleaner results too.

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  2. Adam T

    As a 3d and cgi artist I can honestly say that is a giant wast of time and money.

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  3. Max C

    There must be have been an easier way to accomplish this project.

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    • Peter Nord

      Yeah, you get an old Greek guy to cut it out of marble, which is what I thought it was at first glance. One of my students who asked about how composites are made is getting this link to figure it out.

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